Changelog - v1.0.0 - Prologue Complete
The Prologue experience is now complete with fully synchronized combat systems.
Combat System
- Fixed QTE stamina mitigation calculation (was 50x too high)
- Added morale effects to QTE combat (+8% damage at high morale, -10% at low)
- Added injury penalties to QTE damage calculations (-15% for major, -5% for minor)
- Synchronized all trait bonuses between auto-combat and QTE modes
Negative Traits
- Fearful: -5% damage, -3% crit chance (fully implemented in QTE)
- Broken Spirit: -8% damage, -5 initiative penalty
- Scarred: -5% dodge chance
- Exhausted: -10% stamina mitigation, -5% dodge chance
- Arena Shy: -5% fame earned from victories
Configuration
- All negative trait effects now admin-configurable via game_config
- New config keys:
negative_trait_fearful_damage,negative_trait_broken_initiative, etc.
