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Changelog - v1.4.3 - Season of Glory

Challenge Season System

  • Season Challenges: Competitive timed events with leaderboard rankings
  • Unlimited Attempts: Restart challenges while preserving your best score
  • Scoring Formula: Fame x1 + Gold x0.1 + Victories x5
  • Two-Column Leaderboard: Live Leaderboard (active runs) alongside Top Scores (best finished runs)
  • Responsive Layout: Grid on desktop, tabbed interface on mobile
  • Hall of Champions: Frozen final rankings when a challenge concludes
  • Challenge Rules Dialog: In-game explanation of scoring and mechanics

Gladiator Name Expansion

  • Expanded name pool from ~100 to 900 unique combinations (30 first names x 30 cognomens)
  • Duplicate prevention with retry logic ensures unique names within a roster
  • Synchronized across all generation points (game start, market, end-day, challenges)

Leaderboard Redesign

  • Compact single-row layout replacing previous card-based design
  • Rank indicators with crown/medal icons for top 3
  • Score tooltip with detailed stat breakdown on hover

Combat & Balance

  • Parry logic fix: Standard weapons now correctly apply parry mechanics
  • Expanded QTE word pool to 62 words for critical hit typing prompts
  • Guaranteed staff diversity: 3 different staff types available daily in the market